# Minigames

## Boss Battle

Settings that are related to the [!boss command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/boss)

1. Custom Bosses - (where you can create and edit bosses)
2. Default currency reward for players defeating a boss.
3. Boss Timers
   * Join Timer - (how long players have to join the battle)
   * Turn Timer - (how long a player has to make a decision)
4. Turn chat message (displays a message in chat when the next player should take their turn)
5. Bots fill spots (if less than 7 players join, bots will fill the rest)
6. Various display colors for the boss.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FwdkCwZwoqnVs154P38zE%2FLyY8zzCshK.png?alt=media&#x26;token=2867c32d-e6b3-4eaa-9d92-59a32a9613e4" alt=""><figcaption></figcaption></figure>

1. Various sound settings for the boss battle.
2. Positioning of the boss battle and related UI elements.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2F4JMMXipvqH3143P0DD8x%2Fkx5yEWYIA0.png?alt=media&#x26;token=929e17bb-0fdf-4484-a7e3-f80f8637ebc0" alt=""><figcaption></figcaption></figure>

## Basketball

Settings that are related to the [!basketball command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/basketball)

1. Currency reward settings for winners.
2. Default points to win (the game will end after a player or team reaches the point count) \[seconds]
3. Join timer (how long players have to join the game. During FFA players can join at any point)
4. Default game length timer (how long the minigame will last) \[seconds]
5. Various team settings.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FMyQ1lur3KYmzgk5yx8b5%2FdrKD7Tc8r8.png?alt=media&#x26;token=b6366d1c-c80f-4b30-a41c-110e3c5f36e6" alt=""><figcaption></figcaption></figure>

1. Various sound settings for the basketball game.
2. Loot reward for winners.
3. Positioning of the basketball minigame and related UI elements.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FQGSCQ5W6RhRL8TTSVtQQ%2FBThq9qfCCR.png?alt=media&#x26;token=7bf49e08-b6ac-4bcc-9d66-f58fcfb31f29" alt=""><figcaption></figcaption></figure>

## Battle Royale

Settings that are related to the [!battleroyale command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/battleroyale)

1. Default win reward (how much currency the winner will receive)
2. Plane height & plane image override.
3. Med-kit image override.
4. Various sounds for the battle royale.
5. Loot reward for the winning player.
6. Positioning of the battle royale game and related UI elements.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FqzmBh7prLaEkWaoIXmbw%2F4cTha15DkB.png?alt=media&#x26;token=5dfb0b05-71f1-4243-804b-919a80582b9d" alt=""><figcaption></figcaption></figure>

## Duel

Settings that are related to the[ !duel command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/duel-user-amount)

1. Accept timer (how long the player has to accept the duel challenge)
2. Minimum & Maximum duel wager amounts.
3. Various sounds for the duel minigame.
4. Loot reward for the winning player.
5. Positioning of the duel and related UI elements.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FJ8DZPJRmVAoDiRJ1dmuK%2FETIFD8T8TV.png?alt=media&#x26;token=07a7c67b-3ef7-44b6-931e-ade04796540a" alt=""><figcaption></figcaption></figure>

## Jump Catch Star

Settings that are related to the [!spawn game command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/spawn-game)

1. Periodic spawn settings.
2. Win response and rewards.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2F8MEEE6cNPMjycJNva2KI%2FhhtmlwlRbX.png?alt=media&#x26;token=64d901ce-4452-4556-8c1c-b7a3ea5c89f0" alt=""><figcaption></figcaption></figure>

1. Star image override and various settings for the minigame.
2. Loot reward for the player that catches the star.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FO3cDEEHKXN8WMT7ISrMd%2FD8yjfE4DL4.png?alt=media&#x26;token=0ea6f3d0-c333-40aa-88cd-192bceb9cb00" alt=""><figcaption></figcaption></figure>

## Roulette

Settings that are related to the[ !bet command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/bet-amount-calltype)

1. Roll timer (how long it takes for the ball to land and display results)
2. Cooldown timer (how long before the game can be played again) \[seconds]
3. Moderators must initiate (only moderators can initiate the game, afterwards players can join in)
4. Display the winnings and losing in chat.
5. Win multipliers (red/black/even/odd = 50/50, 1st12,2nd12,3rd12 = 33%, Single digit bets = 2.78%)
6. Maximum bet amount (the max amount a player can bet on a single roll)

## Slots

Settings that are related to the [!slots command](https://docs.streamavatars.com/stream-avatars/commands/minigames-and-fun-commands/slots-amount)

1. Reset all slots settings to default values.
2. Minimum and maximum bet amounts.

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FRZhjhlLnw3sptR9W8Jz3%2FZ4FfsivNS7.png?alt=media&#x26;token=22996e42-ee7c-4799-a68a-e13de16df59f" alt=""><figcaption></figcaption></figure>

1. Win chance (how frequently a "win" will occur. Note: a win just means a payout of getting 3 of the same type)
2. Adjust the frequencies of what the win type will be.
3. Adjust the payouts based on win type. Make all values add up to 100% (50 means you win half your bet)&#x20;
4. Slots scale size (how large the slot machine is)

<figure><img src="https://2994430787-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYvA0UlM6GCcOd8hKhafT%2Fuploads%2FoVqIFadkfA2zDJ9iORUB%2F0NxxtwVUSa.png?alt=media&#x26;token=43897062-9f6a-469c-8c6b-966e836c46ea" alt=""><figcaption></figcaption></figure>
