function test()
local id = get('objectId');
local app = getApp();
local ob = app.getGameObject(id);
end
objectId = '';
return function()
local app = getApp();
local myObject = app.createGameObject(); --objects can be used for adding images
objectId = myObject.id;
async('test');
end
This is how you get objects to be shared between sub coroutines.