Docs
  • 🍎Stream Avatars
    • Introduction
    • ⏩Quick Setup
    • 📸How to Overlay
      • OBS
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      • XSplit
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    • ⚛️Extension
    • ⏩Quick Guide
    • 📬Commands
      • ❗!commands
      • ↕️Selection Commands
        • !random
          • !mass random
          • !change {user} {command} random
        • !avatars
          • !avatar {avatar}
          • !change {user} !avatar {avatar}
          • !change {user} !avatar {avatar} {timer}
          • !mass avatar {avatar}
          • !mass avatar {avatar} {timer}
        • !color
        • !gear
        • !nametags
        • !actions
        • !show
      • ↕️Minigames and Fun Commands
        • !basketball
        • !battleroyale
        • !boss
        • !duel {user} {amount}
        • !slots {amount}
        • !bomb {user}
        • !sling {power} {angle}
        • !fart
        • !quote {#}
        • !roll {#d#}
        • !8ball {question}
        • !freeze {user} {seconds}
        • !pin {user} {x%} {y%} {seconds}
        • !attack {user}
        • !dance
        • !hug {user}
        • !throw
        • !explode {target}
        • !bet {amount} {calltype}
        • !scale {target} {size}
        • !spawn game
        • !screensaver {seconds}
        • ↕️!mass {command}
      • ↕️Shop Commands
        • !shop
        • !buy avatars
        • !buy colors
        • !buy gear
        • !buy nametags
        • !buy actions
      • ↕️Currency Commands
        • !currency
        • !currency add {user} {amount}
        • !currency remove {user} {amount}
        • !currency give {user} {amount}
      • ↕️Gifting Commands
        • !gift {user} lootbox {name}
        • !gift {user} avatar {avatar}
        • !gift {user} gear {gear_set} {gear_piece}
        • !gift {user} color {avatar} {color}
        • !gift {user} nametag {nametag}
        • !gift {user} all true
        • !currency add {user} {amount}
      • ↕️Remove Ownership Commands
        • !remove {user} avatar {avatar}
        • !remove {user} gear {gear_set} {gear_piece}
        • !remove {user} color {avatar} {color}
        • !remove {user} nametag {nametag}
        • !currency remove {user} {amount}
      • !extension
      • !hideavatar
      • !mass {command}
      • !change {user} {command}
      • !spawn {title}
      • !whitelist add {user}
      • !blacklist add {user}
      • !mod add {user}
      • !leaderboard
      • !leaderboard exclude {user}
      • !game exclude {user}
      • !sounds
      • !shoutout {user}
    • 📃Application Settings
      • General
      • Login Details
      • Minigames
      • Avatars And Gear
      • Sounds
      • Nametag Settings
      • Import & Export
      • Shop Editing
      • User Editing
      • ❗Unfinished Docs!
      • ❗Bot Commands
        • ❗Custom Commands
      • ❗Edit Lootboxes
      • ❗Backgrounds
      • ❗Bot Commands
    • 🎨Content Creating
      • Creating Avatars
      • Extension Sorting Order
      • Deleting Avatars, Palettes/Colors, and Gear
      • Creating Gear
      • Creating Colors
      • Creating Backgrounds
      • Creating Bosses
      • Creating Player Classes (boss)
      • Creating Nametags
      • Creating Lootboxes
      • Importing Scripts
      • Importing Private Content
      • Creating Custom Redemptions
      • Creating Extension Thumbnails
      • Creating Custom Language Localization
    • 💫Integrations
      • Stream Deck
    • ❓Support
      • New Platform Additions
      • Various Troubleshooting
      • Data Folder
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      • F.A.Q
      • Crash Log - Event Viewer
    • 🤝Stream Avatars Partner
  • ⚙️LUA Scripting API
    • Introduction
    • Quick Start
    • API Reference & Tips
      • 🌎Global Functions
        • log
        • wait
        • yield
        • yieldBreak
        • async functions
        • waitForAsync function
        • stopAsync function
        • get
        • set
        • applyImage
        • waitForAnimation
        • webrequest get/post
        • getUser
        • getUsers
        • getUserById
        • getCurrency
        • addCurrency
        • removeCurrency
        • adjustCurrency
        • getBackground
        • getScriptableBlocks
        • getAvatar
        • getAllAvatars
        • runCommand
        • writeChat
        • setProperty
        • getApp
        • save
        • load
        • addEvent
        • removeEvent
        • keepAlive
      • 🔫Events
        • BankController
        • ServiceController
        • Read Chat
        • Websockets
        • Scriptable Block Trigger
        • Platform Donation
        • App State Change
        • Custom Command
        • Basketball Outcome
        • BattleRoyale Outcome
        • Boss Battle Outcome
        • Boss Battle Player Joined
        • Duel Outcome
        • On JumpCatch Star
        • On Background Switch
        • On Avatar Change
        • On New Viewer
        • On InitializeNewViewer
        • On Follower
        • On Raid
        • On Subscriber
        • On Avatar Spawn
        • On Trigger Object
        • On Hotkey
        • On Purchase
      • 📦Classes
        • App
          • globalAvatarScale {get;set}
          • globalNametagScale {get;set}
          • globalChatBubbleScale {get;set}
          • globalNametagStack {get;set}
          • getResolution
          • platformServiceSettings
          • setResolution
          • setFullscreen
          • getStreamer
          • convertPositionToPercent
          • convertPercentToPosition
          • playSound
          • createBomb
          • pitchSound
          • stopSound
          • soundIsPlaying
          • createGameObject
          • getGameObject
          • createChatBubble
          • createWebsocket
          • removeWebsocket
          • sendWebsocketMessage
          • getAppState
          • sha256_base64
          • getUserFromData
          • getIdsFromData
          • deleteUser
          • exportAvatarImage
          • translateCommand
        • User
          • id {get}
          • isActive {get}
          • isFake {get}
          • lastActiveDate {get}
          • secondsSinceLastActive {get}
          • displayName {get}
          • channelName {get}
          • follower {get}
          • vip {get}
          • subscriber {get}
          • moderator {get}
          • platformModerator {get}
          • platform {get}
          • streamer {get}
          • avatar {get;set}
          • scale {get;set}
          • override_scale {get;set}
          • color {get;set}
          • nametag {get;set}
          • getState
          • getGear
          • setGear
          • setPosition
          • getPosition
          • getWearableAvatars
          • getWearableAvatarColors
          • getWearableGearSetPieces
          • getWearableNametags
          • setTemporaryAvatar
          • setTemporaryColor
          • setTemporaryNametag
          • setTemporaryGear
          • setTemporaryNone
          • clearAllTemporarySelections
          • chatBubble
          • runCommand
          • physics
          • saveUserData
          • loadUserData
        • Physics
          • grounded {get;set}
          • setVelocity
        • ObjectPhysics
          • hasTrigger {get}
          • hasRigidBody {get}
          • layer {get;set}
          • kinemetic {get;set}
          • setVelocity
          • addBoxCollider
          • addCircleCollider
          • addBoxTrigger
          • addCircleTrigger
        • Avatar
          • name {get}
          • getGear
          • getGearPieces
          • getColors
          • getActions
        • GameObject
          • image {get}
          • destroy
          • setAngle
          • setPosition
          • getPosition
          • adjustPosition
          • getScale
          • setScale
          • adjustScale
          • physics
        • Image
          • playAnimation
          • stopAnimation
          • flipX
          • flipY
          • sorting
          • anchor
        • ScriptableBlock
          • id {get}
          • position
      • 📤Helper Class
        • createCooldown
        • checkCooldown
        • setCooldown
        • cooldownTimeLeft
        • startsWith
        • replace
        • split
        • randomElement
        • hasValue
        • matchRegex
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On this page
  • Boss Battle
  • Basketball
  • Battle Royale
  • Duel
  • Jump Catch Star
  • Roulette
  • Slots
  1. Stream Avatars
  2. Application Settings

Minigames

PreviousLogin DetailsNextAvatars And Gear

Last updated 2 years ago

Boss Battle

Settings that are related to the

  1. Custom Bosses - (where you can create and edit bosses)

  2. Default currency reward for players defeating a boss.

  3. Boss Timers

    • Join Timer - (how long players have to join the battle)

    • Turn Timer - (how long a player has to make a decision)

  4. Turn chat message (displays a message in chat when the next player should take their turn)

  5. Bots fill spots (if less than 7 players join, bots will fill the rest)

  6. Various display colors for the boss.

  1. Various sound settings for the boss battle.

  2. Positioning of the boss battle and related UI elements.

Basketball

  1. Currency reward settings for winners.

  2. Default points to win (the game will end after a player or team reaches the point count) [seconds]

  3. Join timer (how long players have to join the game. During FFA players can join at any point)

  4. Default game length timer (how long the minigame will last) [seconds]

  5. Various team settings.

  1. Various sound settings for the basketball game.

  2. Loot reward for winners.

  3. Positioning of the basketball minigame and related UI elements.

Battle Royale

  1. Default win reward (how much currency the winner will receive)

  2. Plane height & plane image override.

  3. Med-kit image override.

  4. Various sounds for the battle royale.

  5. Loot reward for the winning player.

  6. Positioning of the battle royale game and related UI elements.

Duel

  1. Accept timer (how long the player has to accept the duel challenge)

  2. Minimum & Maximum duel wager amounts.

  3. Various sounds for the duel minigame.

  4. Loot reward for the winning player.

  5. Positioning of the duel and related UI elements.

Jump Catch Star

  1. Periodic spawn settings.

  2. Win response and rewards.

  1. Star image override and various settings for the minigame.

  2. Loot reward for the player that catches the star.

Roulette

  1. Roll timer (how long it takes for the ball to land and display results)

  2. Cooldown timer (how long before the game can be played again) [seconds]

  3. Moderators must initiate (only moderators can initiate the game, afterwards players can join in)

  4. Display the winnings and losing in chat.

  5. Win multipliers (red/black/even/odd = 50/50, 1st12,2nd12,3rd12 = 33%, Single digit bets = 2.78%)

  6. Maximum bet amount (the max amount a player can bet on a single roll)

Slots

  1. Reset all slots settings to default values.

  2. Minimum and maximum bet amounts.

  1. Win chance (how frequently a "win" will occur. Note: a win just means a payout of getting 3 of the same type)

  2. Adjust the frequencies of what the win type will be.

  3. Adjust the payouts based on win type. Make all values add up to 100% (50 means you win half your bet)

  4. Slots scale size (how large the slot machine is)

Settings that are related to the

Settings that are related to the

Settings that are related to the

Settings that are related to the

Settings that are related to the

Settings that are related to the

🍎
📃
!basketball command
!battleroyale command
!duel command
!spawn game command
!bet command
!slots command
!boss command